SET BSP OBJECT COLLISION
This command will set the collision sphere of the specified object for the BSP world. This will automatically adjust the position of the object when it attempts to enter solid BSP geometry. The object will be repositioned to produce the smoothest collision response. If the Response value is set to one, the new position backtracks to the last collision free position when a hit occurs. It is worth noting that even commands that reposition the object are subject to the BSP collision once active. To avoid problems repositioning your objects, simply deactivate and reactivate the collision during positioning.

SYNTAX
SET BSP OBJECT COLLISION Collision Index, Object Number, Radius, Response

RELATED INFO
WORLD Commands Menu
Index

EXAMPLE
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